Global On/Off 2 requires Cinema 4d in version 8.x in order to take advantage of all of its features (multiple selections), but should work with earlier versions as well. select all tags of a selected type that belong to any objects in your scene or to objects grouped under a selected object at once.īesides you can use Global On/Off from version 2 with any kind of objects and tags.select all objects of a selected type that are in your scene or grouped under a selected object at once.switch on and off all objects of a selected type (green hook and red cross) that are in your scene or grouped under a selected object at once.Global On/Off is a plug-in that enables you to: (Version 8 or higher, COFFEE, Mac & Pc 32 & 64 bit) Switches all objects or tags of a certain types on or off and more… You can edit them as you like before pasting.For more information have a look at the documentation. The values shown in the edit-fields are the same like those shown in the Coordinate-Manager. (Version 6 or higher, COFFEE, Mac & Pc 32 & 64 bit)ĬPPP, CopyPastePointPosition, is a Plugin, that lets you copy the position of a point or the positions of multiple selected points, then edit the values and paste them to the same or different selected points, even those of a different object.You can chose whether you want to work with object- or world-coordinates. It works basically the same like the corresponding function of my QuickMorph-plug-in and is a first step of bringing QuickMorph functionality to Cinema 8.In version 1.3 the option to mirror vertex-maps and point-selections has been added.For more information have a look at the documentation.Ĭopies point positions, even between objects and mirrored Since the plug-in mirrors point positions rather than points them self, it is very well suited for morph-target creation. Now you can change points on one side an then mirror their positions to the other side or recreate a symmetry. MirrorPointPosition is a plug-in that lets you add a tag to a symmetrical point-object that stores which point belongs to which point on the other side of the symmetry-axis. ![]() (Version 8 and higher, COFFEE, Mac & Pc 32 & 64 bit) The needed default coordinates for the object should of cause be frozen in order for the locking to make sense.įinds symmetries and mirrors point positions This prevents an unintentional change of the locked values. ![]() ![]() In addition the tag allows to lock any position, scale or rotation coordinates to the value 0 (or 1 for scale). Thanks to the CallOnActivation tag this tool can be called whenever the object gets activated. This is especially useful if you need a certain tool, for example the move tool or the rotate tool, to be active together with an object. The CallOnActivation tag allows you to attach any Cinema 4d command to the activation of an object. ![]() There’s also an introduction video in the laboratory section.ĬallOnActivation 1.1 - works now with release 16! -Ĭalls a command when activating an object The ToolMemory dialog stores the active tool, mode and/or axis lock with the active object and restores them the next time the object gets selected. (Version 12 +, Python, Mac & Pc 32 & 64 bit) Stores the currently active tool, mode and/or axis lock with the active object
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